Physics-Based Gameplay-Move around the ring and time your attacks with precision. Compare the control you have with FSPC with 6 total controller configurations which include buttons. From overhand punches to strategic counter jabs and one-punch knockouts, overwhelm your opponents with your refined skill set. ![]() Step in the shoes of up-and-coming middleweight contender Andre Bishop and experience the trials and tribulations of working your way to the top of the boxing world battling inside and outside the ring Full Spectrum Punch Control-Control your boxer’s punches with precision and accuracy with a new synergy of gameplay controls. Captivating Champion Mode-EA SPORTS brings you their first story-based game mode inspired by classic boxing movies provides hours of captivating and emotional gameplay. KEY FEATURES Authentic Content-Fight Night Champion showcases a true graphical representation of the sport, lifestyle, and culture of boxing with authentic and dynamic blood, realistic body damage and deformation, in the first mature content EA SPORTS title ever. Survive the brutal road to redemption with Fight Night Champion. History will be made with this revolutionary iteration that builds upon the best-in-class gameplay and physics engine of Fight Night Round 4, while immersing you in a world of brutality, uncertainty, betrayal, and redemption. More than just a change to the franchise name, Fight Night Champion takes the boxing experience one giant step forward by delivering an experience never before seen in an EA SPORTS video game. Take your boxer online and see how you size up against the best in the world competing for local or worldwide belts in the all-new Fight Night Nation Work your way up the ranks through training and scheduled bouts, and establish your name as the fighter to beat. ![]() Legacy Mode-Create your alter ego and put him in the ring against past champions. You now have an even wider range of abilities when it comes to counterattacks, setting up combos, and attacking your opponent. Yes.More than just a change to the franchise name, Fight Night Champion takes the boxing experience one giant step forward by delivering an experience never before seen in an EA SPORTS video game. Perfect Block (0 = no perfect block / 10 = bigger window for Perfect block) Plus we need three more sliders if they can be implemented in a patch. If they claim to have X amount of testers, how in the blue heck does this happen? You have to sum it up and say they are aware and let it slip. You really have to believe what you're saying is true. I just experienced it with Atari and Test Drive 2. ![]() It seems to be the tendency with many publishers. And your question about how it gets through the development cycle, well, archeologists will probably find the Holy Grail before we get an answer to that question. This is not about some trunks that are a different color, it's about an issue that greatly affects gameplay. Sorry to sound negative, but EA does this with all their games. ![]() Which comes in the form of a small patch that still doesn't fix all the issues, then they say "Next Year". Push the game out early, regardless of the issues, so try and make as much money as possible, then release some "blanket" statement: "We are aware of the slider issue and are currently working on a fix". Because it's the trend with EA the past couple years.
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